/*
	File:		Readme.txt	

	Description:	TwMpTest Readme	

	Author:		

	Copyright:	Copyright  2004 by Tapwave, Inc.

	Disclaimer:	IMPORTANT:  This Tapwave software is provided by Tapwave, Inc. ("Tapwave").  Your 
			use is subject to and governed by terms and conditions of the Software Development 
			Kit Agreement ("SDK Agreement") between you and Tapwave.  If you have not entered 
			into Tapwaves standard SDK Agreement with Tapwave, you have no right or license 
			to use, reproduce, modify, distribute or otherwise exploit this Tapwave software.  
			You may obtain a copy of Tapwaves standard SDK Agreement by calling 650-960-1817
			or visiting Tapwave at http://www.tapwave.com/developers/. 

	Change History (most recent first):
				
*/

This example is intended to demonstrate the Tapwave multiplayer game invitation
APIs (TwMp).  This example shows how you can use the TwMp APIs to improve the 
process of starting multiplayer games.  With TwMp you can invite someone to play
a game even if the game is not the currently running application.  The example
also keeps all users informed of the invitation status of each invited device.   

To run the app make sure TwMpTest is present on the device or an SD card inserted
into a device.  On the game host, select "Host" from the menu and pick the other
devices to invite.

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Build Instructions
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The TwMpTest code is compiled using Metrowerks Codewarrior v9.3.